Posted By feehar
Crash Time 5 Patch Fr

Crash Time 5 Patch Fr


Crash Time 5 Patch Fr

developer notes: it’s been some time since we’ve taken a look at the character balance. to help determine where the game needs some tuning, we’ve begun a new “character balance test.” you can find out more about this on the official forums.

the second arc of the first episode is almost complete! we’ll be releasing a patch in the near future, and that’s where we’ll be concentrating our efforts. the patch will address the following issues :

we thank you for your patience and for any reports you send in to us, helping us to identify and fix issues as quickly as possible. rest assured we are dedicated to improving the user experience of the life is strange: remastered collection post-launch, and deck nine games and square enix have been and will continue to work hard on patching issues you are facing.

no one escapes death is probably one of the games most controversial perks, and certainly one of the most often picked. by adding a time limit to the perk, were encouraging killers to try a berserker blitz where they have to hunt and find survivors as fast as possible, rather than camp strategic points. the very slight movement speed decrease will help some survivors get away during these 2 terrifying minutes. with these changes in place, we believe that this perk will no longer be a must-have for every killer loadout, but still be a viable option.

this is the first time in the series that the player can choose their own pronouns. the pronouns are, of course, gender-neutral and can be freely chosen, and the player can freely switch between them, too.

we realise the amount of time new players have been with the game may not have allowed them to appreciate a large amount of dead by daylight’s gameplay mechanics, especially the role of perks and perks synergy. we have therefore written a guide to help new players get to grips with their first experiences in dead by daylight. we have heard the feedback from many players regarding more strategic play in dead by daylight, especially regarding the remaining time and its impact to map design. to this end, survivors will now have a clear idea when and where they should run in an attempt to gain more time and outflank the killer. with this in mind, we have implemented the following changes to help increase the amount of strategic play while also making the game more fun for new players: starting with patch 5.05, the following bug has been reported: during certain gameplay situations when the killer picks up a locked weapon, survivors will keep their current weapon selection. this is not the intended behaviour, and we apologize for this oversight. we would like to emphasize however that the game’s core mechanics should be unaffected. we would like to stress that this should only happen in scenarios where the survivor is actively struggling to protect themselves, as the player should never be able to fall back on the physicality of the situation. this will be fixed in patch 5.06. one of the most requested changes to the game was a log-free, more intuitive and clear ui. the ui was completely overhauled between patch 5.05 and 5.06. it is hoped that this will help all players to a lesser or greater extent, depending on their comfort and preference. for a more in-depth look at all changes, please refer to the complete changelog on our main site. 5ec8ef588b€-rocky-landscapes-in-blender-2/

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